Thursday, 5 June 2014

Done with my task

I'm finally done with my 3D modeling, which I'm supposed to finish it last week. Most work are much delay and I really hope that we could finished in time. I did a remake on the bad_monkey pedal as there are a little adjustment needed to do but couldn't as most are already done (hard to change) in the latest saved file. Hence, I did another with the base pedal I've done before for the pedals.

Other than that, Paveethra found a way to add in the 3D maya file into indesign. However, the process is really tedious and there's many to do. Firstly, we have to export the model into obj. file and then change it into u3d file. From Adobe Acrobat, we can view the model.

Didn't know how to export to obj at first but I do found an easier way with a basic tutorial online :

                                  http://www.youtube.com/watch?v=OuD1ZbDtwws

The way it was taught, it sounded really easy but I couldn't get the texture out from Maya (that I added it). This is how it was previewed in the Adobe Acrobat.


While these are the pedal that I re-add the texture. This time, I added the base label of the pedal (where previously I didn't add it.





They probably look the same when I first model this but I think this is cleaner in a way. Not really in terms of poly faces though.


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