Friday, 6 June 2014

Indesign 360˚

Since the pedal model is done, we have to try out how to put in the Indesign. From Maya, following one of the tutorial, we tried convert it to u3d using obj file and open it with Adobe Acrobat. It does work, as shown in the previous post. However, me and Paveethra tried to add the mtl. file, which come together with it, it could read the format. That file is suppose to be the material file of the object.

Looking through into more tutorial to add it in, I finally found an easier way. Though the reader can't really rotate it any where they like, they still can rotate it horizontally. The steps learnt from the tutorial below:


So what I did was, exporting the 3D object into image sequences. I tried a few times but I couldn't get it. I did ask help from the others (outside of my group) and they were really helpful. When I finally get to do the image sequences, I just need to pass it to Paveethra, where she will test it in the Adobe Content Viewer. I had to change the images to jpeg, tga and png to test the suited one for the page. We had to tried again and again to get the prefect 360˚ rotation feature.




Had to play about with the type of file, changing the size and name and etc.

Though it's a little hassle, at least the feeling a accomplished is there. Any way, here's how it look:

At most, jpeg is the most suited one but do need to change the background color.



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